Real Name: Abbey Chase
Identity/Class: Normal human
Occupation: Spy; formerly academic
Affiliations: Member of Danger Girl, works for Deuce, ally of Johnny Barracuda, Secret Agent Zero
Enemies: The Hammer Syndicate, Major Maxium
Known Relatives: None - but Secret Agent Zero is suspected to be her father
Base of Operations: Unknown - the team is active across the world, but I'm unsure where they base themselves.
First Appearance: Danger Girl Preview Exclusive #1 (Cliffhanger, an Image Comics imprint, 1997)
Powers/Abilities: Excellent marksman. Good knowledge of ancient civilizations and antiques. Linguist, fluent in many languages and with a knack for learning new ones swiftly.
History: Abbey Chase was an expert on antiquities and how to procure them, often for the highest bidder. Considered by many in her field to be a thief and a pirate, she travelled the world on behalf of her clients, searching out artifacts. Her skills brought her to the attention of Deuce, a "retired" spy, who recruited her for his "Danger Girl" team of operatives. Although at first unsure of whether she wished to be part of the group, Abbey has since become a valued member of the squad.
Comments: Danger Girl was created by J. Scott Campbell. Published by Image Comics' Cliffhanger imprint.
CLARIFICATIONS: Not to be confused with
Ambrose Chase of Planetary
Any Additions/Corrections? Please let me know.
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